Moth-Light change-log. Version 1.6 (beta)


September 3rd

Moth-Light v1.6b

Exciting additions:

  • The PDF has received a face lift!
  • A short message "On Hate" in the Safety section of the game.
  • Improved sheets! Most sheets have received a visual face-lift.
  • 6d6 Seasonal Events: events that the GM may use to explore the world during downtime or to inspire their own adventure.
  • New Moves/Special Abilities for the Mouse, the Sage, the Spear, and the Hunter
  • The Mouse has received a new Trapping: Whisper Network.
  • An all new Faction and Front system including thematic Reactions: short scripts that inform the GM and the player as to how a faction or front may react as time passes.
  • Reaction clocks: clocks filled via reactions the GM chooses to take as time passes.
  • Lots of rules clarifications and small edits to make the document more readable.

Overall I think this is one of the most significant updates to the game I’ve put out in a while. Be sure to download the new pdf and sheets ASAP!

Files

Moth-Light Sheets.pdf 59 MB
Sep 03, 2020
Moth-Light 1.6b.pdf 1 MB
Sep 03, 2020

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Comments

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My two cents: I'd change the names for the various positions; at least, switch Perilous and Desperate. I strongly feel that Desperate is the worst scenario, while Perilous is just... perilous :D 
Also, while the icons suggest the moth cycle, I think that those symbols don't move the reader feelings, don't relate with the emotions that the positions try to transmit.
Finally, another personal preference, I'd change the "Devil's Bargain" name. I know the meaning of it, also it's used in BitD, however putting the Devil in "distracts" from the setting flavor. "Grim Pact" "Twilight Bargain" or something more exotic could sound better.

Said so, nice layout and cool art style. Kudos.

PS: in one of the preview pictures up there (Setting Reference) there's a wrong "it's ... satellites".