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Once again Justin offers insightful, intentional advice applicable to Blades and many other games.

The premise of using revision not just in the moment, or as a safety tool, but as a storytelling device is excellent.

I also loved the questions you ask the reader. I’ll have to ponder them for my own projects!

Based on the name, I thought it was a FitD time travel game. I am still happy despite being wrong :)

Super insightful! Great work, as always.